Create Your Ultimate Apocalyptic World
We create assets we would want to use! All of these assets were hand-crafted with love and passion to look great and have an excellent performance in 3D.
CHARACTERS
Four rigged hand-crafted characters
High-quality photo-realistic rigged 3D characters with high detailed textures (4096 x 4096) for close-ups and optimised textures (2048x2048) for large scale scenes. Mid and Low Poly variants are available for each character.
All colors and materials can be easily modified. Each character has variety of shaders available, including dirty/clean surfaces and presets for Cycles/EEVEE renders.
Low Poly variants are great for massive crowds. Mid Poly variants look great at close-ups . No clean-up needed, just drop these models into your scene and start rendering.
Characters are fully rigged. Easy to navigate and to change poses. See the previews to get an idea of how rigging and preset poses work.
50+ unique poses for characters could be easily tweaked if needed using the rig.
Drop model to your project, pick the pose,tweak the pose. Done!
VEHICLES AND HELICOPTER
Hand-crafted photo scans of real destroyed APCs, lorries, and cars
This collection consists of 7 highly detailed photo-scanned vehicles and Helicopter. Vehicles are optimised to be used in both offline and real-time engines. The level of detail is suitable for closeups. The scale is set to 'real world' and the models are accurate digital representations of their 'real life' corespondents. Formats: Blend, FBX
BUILDINGS
Destroyed buildings, transmission towers, shipping containers, small debris
This is a collection of 15 ruined buildings and structures with detailed debris. Designed for apocalyptic urban scenes with ruined architecture.
UNREAL ENGINE
Native UE files, Rigged Characters, Baked Poses, UE5 support
All assets are set up and ready to be used in Unreal Engine. UE native files included in the pack, just plug-and-play! The project includes 4 Aposed Rigged Characters (Usmon, Zheka, Bolat, Mirbek), 69 different baked character poses (meshes) for fast and easy drag and drop, 8 vehicles, helicopter, and buildings. Rigs are ready for a one-click retarget to UE skeleton and animations, all bones have UE naming and hierarchy. Rigs don’t have facial controls. There are no animations, only static meshes.
Scatter different debris assets from small to big with Unreal Engine Foliage tool. Add extra details to your scenes in a matter of seconds.
Populate scene with low poly characters in different baked poses for background large crowds.
All assets look even better in Unreal Engine 5.