Create Your Own Alien World
Save hundreds of hours of work with these ready-to-render assets! Environment collection consists of 80 unique rock and surface assets, Lunar and Martian color schemes, 10 assets with UDIM support, 12 Tiled textures with displacements, 12 tiled geometry-based surfaces, and 2 footprint decals. All assets are optimized for both offline and real-time engines. The level of detail is suitable for closeups. Formats: Blend, FBX, OBJ, Unreal Engine
Bring Your Planet to Life
With 100+ environment assets, including massive background rocks, cliffs, and craters, as well as medium-sized rock compositions, asteroids, scatter stones, and footprint decals, this Astronova Collection covers every aspect of planet environment creation.
Wireframes
We created these environment assets with high attention to detail, ensuring they are optimized for large-scale scenes without compromising on quality.
Surfaces and Materials
We created 6 custom incredibly detailed surfaces, each featuring Lunar and Martian color schemes. 4K materials include displacement maps. There are also 6 Tileable Geometry meshes. Quality tested for tileability, sharpness, and accurate PBR maps.
Tiled high-quality textures with displacement for any custom surfaces.
tiled, Geometry based surfaces
Assets Library support for Blender 3.2
Blender 3.2 includes a new editor: The Asset Browser. It makes working with reusable assets much easier and more visual. Assets can simply be dragged into the 3D View, and in some instances, into other editors. Objects will snap to the surface under the cursor or to the grid.
To Edit Imported Assets from AssetBrowser RightClick on the mesh in the viewport and choose “Make Instances Real”.